import random


class PokerManager:

    def __init__(self):
        self.poker_list = list(range(1, 55))

    def deak_card(self, p1, p2, p3):
        """发牌"""
        random.shuffle(self.poker_list)

class Desk:

    pass

class Player:

    def __init__(self):
        self.hand_card = []

    def init_hand_card(self, hand_card):
        self.hand_card = hand_card

    def __str__(self):
        str = ""
        for i in self.hand_card:
            str += str(self.hand_card[i]) + " "
        return str

class GameManager:

    def __init__(self):
        self.p1 = Player()
        self.p2 = Player()
        self.p3 = Player()
        self.dp = {}

    def deak_card(self):
        pass

    def show(self):

        pass


# game = GameManager()
# game.deak_card()
# game.show()

t = list(range(1, 55))
random.shuffle(t)
print(t)